Physics - Semester 2
Instructions:  On the following pages internet links are in the normal blue coloration and vocabulary words are in red

 

Chapter Summaries: Select the chapter you wish to review by clicking below. (Chapter summaries taken from Physics, Giancoli, 2005.)
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Chapter 8 - Rotational Motion

Chapter 9 - Static Equilibrium

Chapter 11 & 12 - Vibrations and Waves, Sound

Chapter 22 - Electromagnetic Waves

Chapter 23 - Light: Geometric Optics

Useful Links in the Understanding of General Physics

Giancoli, Physics : Principles with Applications, 6/E

The Physics Classroom

University of Winnipeg - Physics

Thinkquest Library:  Physics

About.com - Physics

ActivPhysics OnLine

Physics Example Problems

A Great Place to Learn about the History of Physics

The SuperList of Physics Sites from EINET

The Yahoo Physics Site

How Things Work

Chapter 8-Rotational Motion

Objectives

By the end of the chapter, students should understand each of the following and be able to demonstrate their understanding in problem applications as well as in conceptual situations.

  1. Angular variables
    1. Angular position q
    2. Angular velocity w
    3. Angular acceleration a
  2. Equations for rotational kinematics
    1. Connections with linear variable
    2. Rolling
  1. Rotational kinetic energy
  2. Moment of inertia
  3. Conservation of mechanical energy
  4. Torque
    1. Definitions
    2. Dynamic applications
  5. Angular momentum
    1. Definition
    2. Conservation of angular momentum
  1. Rotational work
  2. Vectors in rotational motion

Chapter Summary

 When a rigid body rotates about a fixed axis, each point of the body moves in a circular path. Lines drawn perpendicularly from the rotation axis to various points in the body all sweep out the same angle in any given time interval.

     Angles are conveniently measured in radians, where one radian is the angle subtended by an arc whose length is equal to the radius, or

            2p rad = 360°

      1 rad = 57.3°.

     Angular velocity, w, is defined as the rate of change of angular position.

w =q/t

All parts of a rigid body rotating about a fixed axis have the same angular velocity at any instant.

     Angular acceleration, a, is defined as the rate of change of angular velocity:

           v = c/n

     The linear velocity v and acceleration a of a point fixed at a distance r from the axis of rotation are related to wand a by

            v = wr,             atan = ar,          arad = w2r

where atan and arad are the tangential and radial (centripetal) components of the linear acceleration, respectively.

     The equations describing uniformly accelerated rotational motion (a = constant) have the same form as for uniformly accelerated linear motion:

       w = wo + at         

            q = wo + 1/2 at2       

               w2 = wo2 + 2aq  

           wavg = (w +wo)/2

     The dynamics of rotation is analogous to the dynamics of linear motion. Force is replaced by torque, T, which is defined as the product of force times lever arm (perpendicular distance from the line of action of the force to the axis of rotation). Mass is replaced by moment of inertia, l, which depends not only on the mass of the body, but also on how the mass is distributed about the axis of rotation. Linear acceleration is replaced by angular acceleration. The rotational equivalent of Newton's second law is then

       S T = la.

     The rotational kinetic energy of a body rotating about a fixed axis with angular velocity w is

       KE = ½ Iw2.

      For a body both translating and rotating, the total kinetic energy is the sum of the translational KE of the body's CM plus the rotational KE of the body about its CM:

       KE = ½ mvcm2 + ½ Icmw2

as long as the rotation axis is fixed in direction.

     The angular momentum, L, of a body about a fixed rotation axis is given by

       L = Iw

     Newton's second law, in terms of angular momentum, becomes

       f = r/2

     If the net torque on the body is zero, DL/Dt = 0, so L = constant. This is the law of conservation of angular momentum for a rotating body.

 

Chapter 9-Static Equilibrium

Objectives

By the end of the chapter, students should understand each of the following and be able to demonstrate their understanding in problem applications as well as in conceptual situations.

  1. Conditions for static equilibrium
    1. Sum of the forces = 0
    2. Sum of the torques = 0
  2. Types of equilibrium
    1. Stable
    2. Unstable
    3. Neutral

Chapter Summary

A body at rest [or one in uniform motion at constant velocity] is said to be in equilibrium. The subject concerned with the determination of the forces within a structure at rest is called statics.

     The two necessary conditions for a body to be in equilibrium are (1) the vector sum of all the forces on it must be zero, and (2) the sum of all the torques (calculated about any arbitrary axis) must also be zero:

       S Fx = 0            S Fy = 0            S t = 0 

It is important when doing statics problems to apply the equilibrium conditions to only one body at a time.

     A body in static equilibrium is said to be in (a) stable, (b) unstable, or (c) neutral equilibrium, depending on whether a slight displacement leads to (a) a return to the original position, (b) further movement away from the original position, or (c) rest in the new position. An object in stable equilibrium is also said to be in balance.

     Hooke's law applies to many elastic solids, and states that the change in length of an object is proportional to the applied force:

       F = k DL

     If the force is too great, the object will exceed its elastic limit, which means it will no longer return to its original shape when the distorting force is removed. If the force is even greater, the ultimate strength of the material can be exceeded and the object fractures.

Chapter 11 & 12-Vibrations and Waves; Sound

Objectives

By the end of the chapter, students should understand each of the following and be able to demonstrate their understanding in problem applications as well as in conceptual situations.

  1. Periodic motion

a.    Frequency

b.    Period

  1. Simple harmonic motion

a.    Sine and cosine curves

b.    Connection to uniform circular motion

c.     Position, velocity, acceleration

d. Angular frequency

  1. Mass on a spring
  2. Simple pendulum
  3. Conservation of energy applied to oscillating systems
  4. Damped and driven oscillations and resonance
  5. Waves
    1. Transverse and longitudinal
    2. Wavelength and frequency
    3. Speed of a wave
  6. Superpostion and Interferences
    1. Constructive and destructive
    2. Phase
    3. Standing Waves
  7. Sound Waves
    1. Speed of Sound
    2. Frequency and Pitch
  8. Intensity and Intensity Level

  9. The Doppler effect

  10. Beats

Chapter Summary

A vibrating object undergoes simple harmonic motion (SHM) if the restoring force is proportional to the displacement,

       F = - kx.

     The maximum displacement is called the amplitude.

     The period, T, is the time required for one com­plete cycle (back and forth), and the frequency,f, is the number of cycles per second; they are related by

       f = 1/T

     The period of vibration for a mass m on the end of a spring is given by

       T = 2p(m/k)1/2

     SHM is sinusoidal, which means that the displacement as a function of time follows a sine or cosine curve.

     During SHM, the total energy E = ½ mv2 + ½ kx2 is continually changing from potential to kinetic and back again.

     A simple pendulum of length L approximates SHM if its amplitude is small and friction can be ignored. Its period is then given by (for small amplitudes)

       T = 2p(L/g)1/2

where g is the acceleration of gravity.

     When friction is present (for all real springs and pendulums), the motion is said to be damped. The maximum displacement decreases in time, and the energy is eventually all transformed to heat.

     If an oscillating force is applied to a system capable of vibrating, the system's amplitude of vibration can be very large if the frequency of the applied force matches the natural (or resonant) frequency of the oscillator. This is called resonance.

     Vibrating objects act as sources of waves that travel outward from the source. Waves on water and on a string are examples. The wave may be a pulse (a single crest) or it may be continuous (many crests and troughs).

     The wavelength of a continuous sinusoidal wave is the distance between two successive crests.

     The frequency is the number of full wavelengths (or crests) that pass a given point per unit time.

     The wave velocity (how fast a crest moves) is equal to the product of wavelength and frequency,

       v = lf

     The amplitude of a wave is the maximum. height of a crest, or depth of a trough, relative to the normal (or equilibrium) level.

     In a transverse wave, the oscillations are perpendicular to the direction in which the wave trav­els. An example is a wave on a string.

     In a longitudinal wave, the oscillations are along (parallel to) the line of travel; sound is an example.

     Waves reflect off objects in their path. When the wave front (of a two- or three-dimensional wave) strikes an object, the angle of reflection is equal to the angle of incidence. When a wave strikes a boundary between two materials in which it can travel, part of the wave is reflected and part is transmitted.

     When two waves pass through the same region of space at the same time, they interfere. The resul­tant displacement at any point and time is the sum of their separate displacements; this can result in constructive interference, destructive interference, or something in between, depending on the amplitudes and relative phases of the waves.

     Waves traveling on a string (or other medium) of fixed length interfere with waves that have reflected off the end and are traveling back in the opposite direction. At certain frequencies, standing waves can be produced in which the waves seem to be standing still rather than traveling. The string (or other medium) is vibrating as a whole. This is a resonance phenomenon and the frequencies at which standing waves occur are called resonant frequencies. The points of destructive interference (no vibration) are called nodes. Points of constructive interference (maximum amplitude of vibra­tion) are called antinodes.

     Sound travels as a longitudinal wave in air and other materials. In air, the speed of sound increases with temperature; at 20°C, it is about 343 m/s.

     The pitch of a sound is determined by the frequency; the higher the frequency, the higher the pitch.

     The audible range of frequencies for humans is roughly 20 to 20,000 Hz (1 Hz = 1 cycle per second).

     The loudness or intensity of a sound is related to the amplitude of the wave. Because the human ear can detect sound intensities from 10-12 W/m2 to over 1 W/m2, intensity levels are specified on a logarithmic scale. The intensity level, b, specified in decibels, is defined in terms of intensity I as

       b = 10 log (I/Io),    where the reference intensity 10 is usually taken to be 10-12 W/m2.

     Musical instruments are simple sources of sound in which standing waves are produced.

     The strings of a stringed instrument may vibrate as a whole with nodes only at the ends; the frequency at which this occurs is called the fundamental. The string can also vibrate at higher frequencies, called overtones or harmonics, in which there are one or more additional nodes. The frequency of each harmonic is a whole-number multiple of the fundamental.

     In wind instruments, standing waves are set up in the column of air within the tube.

     The vibrating air in an open tube (open at both ends) has displacement antinodes at both ends. The fundamental frequency corresponds to a wavelength equal to twice the tube length. The harmonics have frequencies that are 2, 3, 4, . .. times the fundamental frequency, just as for strings.

     For a closed tube (closed at one end), the fundamental corresponds to a wavelength four times the length of the tube. Only the odd harmonics are present, equal to 1, 3, 5, 7,  times the fundamen­tal frequency.

     Sound waves from different sources can inter­fere with each other. If two sounds are at slightly different frequencies, beats can be heard at a frequency equal to the difference in frequency of the two sources.

     The Doppler effect refers to the change in pitch of a sound due to the motion either of the source or of the listener. If they are approaching each other, the pitch is higher; if they are moving apart, the pitch is lower.

Chapter 22-Electromagnetic Waves

Objectives

By the end of the chapter, students should understand each of the following and be able to demonstrate their understanding in problem applications as well as in conceptual situations.

  1. Existence of electromagnetic waves
    1. Symmetry arguments
    2. Generation of electromagnetic waves
  2. Propagation of electromagnetic waves
    1. Speed
    2. Direction of propagation
    3. The Doppler effect
  1. The electromagnetic spectrum

Chapter Summary

James Clerk Maxwell synthesized an elegant theo­ry in which all electric and magnetic phenomena could be described using four equations, now called Maxwell's equations. They are based on earlier ideas, but Maxwell added one more-that a changing electric field produces a magnetic field.

     Maxwell's theory predicted that transverse electromagnetic (EM) waves would be produced by accelerating electric charges, and these waves would propagate through space at the speed of light  The oscillating electric and magnetic fields in an EM wave are perpendicular to each other and to the direction of propagation.

     The wavelength A and frequency f of EM waves are related to their speed c by c = lf, just as for other waves.

     After EM waves were experimentally detected in the late 1800s, the idea that light is an EM wave (of very high frequency) became generally accepted. The electromagnetic spectrum includes EM waves of a wide variety of wavelengths, from microwaves and radio waves to visible light to X-rays and g-rays, all of which travel through space at a speed c = 3.0 x108 m/s.

Chapter 23-Light:  Geometric Optics

Objectives

By the end of the chapter, students should understand each of the following and be able to demonstrate their understanding in problem applications as well as in conceptual situations.

  1. Wave fronts and rays
  2. Reflection and mirrors
    1. The law of reflection
    2. Plane mirrors
    3. Spherical mirrors concave and convex
    4. Ray tracing and the mirror equation
  3. Refraction and lenses
    1. The law of refraction
    2. Total internal reflection
    3. Index of refraction
    4. Thin lenses converging and diverging
    5. Ray tracing and the thin-lens equation
    6. Combinations of lenses
  4. The lensmaker’s equation

Chapter Summary

Light appears to travel in straight-line paths, called rays, at a speed v that depends on the index of refraction, n, of the material; that is

                       v = c/n

where c is the speed of light in vacuum.

     When light reflects from a flat surface, the angle of reflection equals the angle of incidence. This law of reflection explains why mirrors can form images. In a plane mirror, the image is virtual, upright, the same size as the object, and is as far behind the mirror as the object is in front.

     A spherical mirror can be concave or convex. A concave spherical mirror focuses parallel rays of light (light from a very distant object) to a point called the focal point. The distance of this point from the lens is the focal length f of the mirror and

f = r/2

where r is the radius of curvature of the mirror. Parallel rays falling on a convex mirror reflect from the mirror as if they diverged from a com­mon point behind the mirror. The distance of this point from the mirror is the focal length and is considered negative for a convex mirror. For a given object, the position and size of the image formed by a mirror can be found by ray tracing. Algebraically, the relation between image and ob­ject distances, dj and do, and the focal length f, is given by the mirror equation:

  1/do + 1/di = 1/f 

     The ratio of image height to object height, which equals the magnification m, is

m = hi/ho = - di/do  

     If the rays that converge to form an image actually pass through the image, so the image would ap­pear on film or a screen placed there, the image is said to be a real image. If the rays do not actually pass through the image, the image is a virtual image.

     When light passes from one transparent medium into another, the rays bend or refract. The law of refraction (Snell's law) states that

       n1sin q1 = n2sin q2

where n1 and q1 are the index of refraction and angle with the normal to the surface for the inci­dent ray, and n2 and q2 are for the refracted ray.

     When light rays reach the boundary of a material where the index of refraction decreases, the rays will be totally internally reflected if the incident angle, q1, is such that Snell's law would predict sin q2 > 1; this occurs if q1 exceeds the critical angle qe given by

  sin qc = n2/n1

A lens uses refraction to produce a real or vir­tual image. Parallel rays of light are focused to a point, called the focal point, by a converging lens. The distance of the focal point from the lens is called the focal length f of the lens. After parallel rays pass through a diverging lens, they appear to diverge from a point, its focal point; and the corresponding focal length is considered negative. The power P of a lens, which is P = 1/f, is given in diopters, which are units of inverse meters (m-1). For a given object, the position and size of the image formed by a lens can be found by ray trac­ing. Algebraically, the relation between image and object distances, di and do, and the focal length f, is given by the lens equation:

  1/do + 1/di = 1/f 

The ratio of image height to object height, which equals the magnification m, is

             m = hi/ho = - di/do  

When using the various equations of geometri­cal optics, it is important to remember the sign conventions for all quantities involved: carefully review them when doing problems.